Colony sim · Strategy · By Alawar
Wall World Strategy Wiki
Full release on Steam November 11, 2026
Platforms Windows · macOS
Developer and publisher Alawar
Start here
What changed for the system you care about between the playtest, the demo and the full release?
All 53 officially listed changes are filterable by system, with the build and date of each one.
Open the changelog → Wall World Strategy is a real-time colony sim set on the face of an endless vertical Wall. You build roads and living areas around the Core, keep colonists fed and calm, mine the depths, send robo-spiders on expeditions and hold off repeated zyrex attacks. Time can be paused while you plan.
Nov 11, 2026 Steam release
12,000+ Demo players
36,000+ Wishlists after the demo
53 Officially listed changes
11 Interface languages
Sheet 01
What kind of game this is
- A colony, not a single machine — Wall World and Wall World 2 are action roguelites about one robo-spider. This spin-off is about the towns and outposts that keep those expeditions going, now in detailed 3D with zoom down to individual workers.
- Real time with pause — The game runs in real time rather than in turns, and you can pause at any moment to plan builds or your answer to a wave or an emergency.
- Single-player only — Steam lists Single-player, Steam Achievements, Steam Cloud and Family Sharing. No co-op or multiplayer mode is listed.
- Colony sim with tower defense — Steam files it under Simulation and Strategy; the top player tags are Colony Sim, Base Building, Survival and Tower Defense.
Sheet 02
The colony around the Core
Every system feeds the Core, the colony centre that roads and stairs grow out from. Pick the part of the colony you want to understand.
Sheet 03
From playtest to launch
The open playtest, the Steam Next Fest demo and the release reveal each changed something players will notice in the full game.
Announcement and open playtest Revealed alongside the Galaxies Gaming Showcase with a playable build that had no saving.
Playtest v0.3.0 Manual saves and autosaves before major events arrive, plus robo-spider and enemy behaviour fixes.
Demo goes live Foundations simplified: build, connect to a road, and the building works. Electricity and mining reworked.
Demo closes Over 12,000 players, a 32-minute median session and more than 36,000 wishlists.
Release date revealed 1.0 adds scenarios across biomes, an expanded research tree, difficulty settings and Sandbox Mode.
Full release Steam, for Windows and macOS. Alawar has also confirmed on the Steam forum that the game will come to GOG.
Sheet 04
What the full version adds
The release reveal on October 22, 2026 lists five additions beyond the demo.