Changelog · Playtest → Demo → 1.0

Wall World Strategy Updates and Patch Notes

Every change Alawar has listed in its official Steam posts, from playtest v0.3.0 to the release reveal. Pick a system to see exactly what is different from the build you played.

53 Listed changes
8 Official posts
13 Systems touched
22 Changes in the Demo Update
36,000 Wishlists after the demo
Sheet 01

Changelog by system

53 of 53 changes

Each row is one change from an official post. The guide link takes you to the page that explains that system.

Change System Change type Build Date Guide
Manual saving added Sheet Playtest Update v0.3.0 saves added playtest-0.3.0 2026-04-29 Read the guide
Autosaves during play and before major events Sheet Playtest Update v0.3.0 saves added playtest-0.3.0 2026-04-29 Read the guide
New combat visual effects Sheet Playtest Update v0.3.0 combat added playtest-0.3.0 2026-04-29 Read the guide
Enemy movement, target selection and attack behaviour Sheet Playtest Update v0.3.0 combat improved playtest-0.3.0 2026-04-29 Read the guide
Explosion visual effects Sheet Playtest Update v0.3.0 combat improved playtest-0.3.0 2026-04-29 Read the guide
Behaviour of idle and assigned robo-spiders Sheet Playtest Update v0.3.0 robo-spiders improved playtest-0.3.0 2026-04-29 Read the guide
Robo-spider interactions with the Technopark, mining, expeditions and combat Sheet Playtest Update v0.3.0 robo-spiders improved playtest-0.3.0 2026-04-29 Read the guide
Placement of buildings, roads and foundations Sheet Playtest Update v0.3.0 building improved playtest-0.3.0 2026-04-29 Read the guide
Information panels for buildings and production systems Sheet Playtest Update v0.3.0 building improved playtest-0.3.0 2026-04-29 Read the guide
Off-screen indicators that point to important events Sheet Playtest Update v0.3.0 interface added playtest-0.3.0 2026-04-29 —
Tutorial and scenario events Sheet Playtest Update v0.3.0 interface improved playtest-0.3.0 2026-04-29 —
Main menu, pause, settings, scenario selection, save and load windows Sheet Playtest Update v0.3.0 interface improved playtest-0.3.0 2026-04-29 —
Resource, weather, wave, task and research panels Sheet Playtest Update v0.3.0 interface improved playtest-0.3.0 2026-04-29 —
New models, materials, textures and effects Sheet Playtest Update v0.3.0 audio-visual added playtest-0.3.0 2026-04-29 —
Construction and robo-spider sounds Sheet Playtest Update v0.3.0 audio-visual improved playtest-0.3.0 2026-04-29 —
Foundations system rework announced for the demo Sheet Playtest Results building reworked playtest-0.3.0 2026-05-12 Read the guide
Complete overhaul of mining gameplay announced for the demo Sheet Playtest Results mining reworked playtest-0.3.0 2026-05-12 Read the guide
Complete overhaul of the electricity system announced for the demo Sheet Playtest Results power reworked playtest-0.3.0 2026-05-12 Read the guide
Repair system rework announced for the demo Sheet Playtest Results building reworked playtest-0.3.0 2026-05-12 Read the guide
Balance improvements and adjustments Sheet Playtest Results balance improved playtest-0.3.0 2026-05-12 —
Foundations simplified: construct a building and connect it with roads for it to work Sheet Demo is Now Live! building reworked demo-2026-06 2026-06-10 Read the guide
Electricity system improved Sheet Demo is Now Live! power improved demo-2026-06 2026-06-10 Read the guide
Mining gameplay improved Sheet Demo is Now Live! mining improved demo-2026-06 2026-06-10 Read the guide
Event pop-ups no longer interrupt controls in build mode Sheet Demo Update interface fixed demo-2026-06 2026-06-16 —
Miners automatically collect mined resources when available Sheet Demo Update mining fixed demo-2026-06 2026-06-16 Read the guide
Road tile placement simplified Sheet Demo Update building improved demo-2026-06 2026-06-16 Read the guide
Removing stairs near the Core Sheet Demo Update building fixed demo-2026-06 2026-06-16 Read the guide
Road construction animations updated Sheet Demo Update building improved demo-2026-06 2026-06-16 Read the guide
Road placement algorithm optimised Sheet Demo Update building improved demo-2026-06 2026-06-16 Read the guide
Power balance refined Sheet Demo Update power balance demo-2026-06 2026-06-16 Read the guide
Concrete defense wall made cheaper to build Sheet Demo Update defense balance demo-2026-06 2026-06-16 Read the guide
Icon display on buildings adjusted Sheet Demo Update interface improved demo-2026-06 2026-06-16 —
Morale bar display improved Sheet Demo Update colonists improved demo-2026-06 2026-06-16 Read the guide
Interface sounds added Sheet Demo Update audio-visual added demo-2026-06 2026-06-16 —
Sounds inside the mines Sheet Demo Update audio-visual fixed demo-2026-06 2026-06-16 —
New sound effects Sheet Demo Update audio-visual added demo-2026-06 2026-06-16 —
Audible range of some sounds adjusted Sheet Demo Update audio-visual improved demo-2026-06 2026-06-16 —
City navigation for robo-spiders and enemies Sheet Demo Update robo-spiders improved demo-2026-06 2026-06-16 Read the guide
Snow no longer renders inside caves Sheet Demo Update audio-visual fixed demo-2026-06 2026-06-16 —
Rare camera glitch when leaving the first mine Sheet Demo Update interface fixed demo-2026-06 2026-06-16 —
Bugs when switching off the small energy dome Sheet Demo Update power fixed demo-2026-06 2026-06-16 Read the guide
Miners flying around empty excavation points Sheet Demo Update mining fixed demo-2026-06 2026-06-16 Read the guide
Cave rendering when changing graphics quality Sheet Demo Update audio-visual fixed demo-2026-06 2026-06-16 —
Saving and loading resource amounts in additional storages Sheet Demo Update saves fixed demo-2026-06 2026-06-16 Read the guide
Freezes when opening certain windows Sheet Demo Update interface fixed demo-2026-06 2026-06-16 —
More vertical building mechanics Sheet Demo Results building planned demo-2026-06 2026-07-01 Read the guide
Visual refinement Sheet Demo Results audio-visual planned demo-2026-06 2026-07-01 —
More quality-of-life features Sheet Demo Results interface planned demo-2026-06 2026-07-01 —
New scenarios across different biomes Sheet Release Date Reveal & Developer Commentary Video scenarios added release-1.0 2026-10-22 Read the guide
Fresh challenges and events Sheet Release Date Reveal & Developer Commentary Video scenarios added release-1.0 2026-10-22 Read the guide
Expanded research tree with new structures Sheet Release Date Reveal & Developer Commentary Video research added release-1.0 2026-10-22 Read the guide
Several difficulty settings Sheet Release Date Reveal & Developer Commentary Video scenarios added release-1.0 2026-10-22 Read the guide
Sandbox mode Sheet Release Date Reveal & Developer Commentary Video scenarios added release-1.0 2026-10-22 Read the guide
Sheet 02

The eight official posts

Short summaries of each Steam post, with the player numbers Alawar published after the playtest and the demo.

Wall World Strategy – Announcement & Playtest

Sheet

The game was announced as a full colony sim in the Wall World universe, and an open Steam playtest started the same day. That first build had no save system, so progress was lost between sessions.

0Listed changes
Official post

Playtest Update v0.3.0

Sheet

Manual saves and autosaves arrived, along with better robo-spider and enemy behaviour, easier placement of buildings, roads and foundations, reworked HUD panels and many new models and sounds.

15Listed changes
Show these changes Official post

Playtest Results

Sheet

The playtest ended with 12,000 players, a 37-minute median playtime and 20,000 wishlists. Alawar promised reworked foundations, mining, electricity and repairs for the demo.

5Listed changes
12,000Players
37 minMedian playtime
20,000Wishlists
Show these changes Official post

Demo is Now Live!

Sheet

The demo opened with the new foundation rule: construct a building and connect it with roads, and it works. Electricity and mining were improved over the playtest.

3Listed changes
Show these changes Official post

Steam Next Fest is here!

Sheet

The demo stayed playable for the whole of Steam Next Fest, with a new demo trailer.

0Listed changes
Official post

Demo Update

Sheet

The largest patch so far, with 22 changes: simpler road placement, a fix for removing stairs near the Core, miners that collect resources automatically, a cheaper concrete defense wall, refined power balance, a clearer Morale bar and a long list of bug fixes.

22Listed changes
Show these changes Official post

Demo Results

Sheet

The demo closed with over 12,000 players, a 32-minute median playtime and more than 36,000 wishlists. The team named its next priorities: more vertical building, visual refinement and quality-of-life features.

3Listed changes
12,000Players
32 minMedian playtime
36,000Wishlists
Show these changes Official post

Release Date Reveal & Developer Commentary Video

Sheet

Launch was set for November 11, 2026, with a developer commentary trailer. The post lists five additions for the full version: scenarios across biomes, new challenges and events, an expanded research tree, difficulty settings and Sandbox Mode.

5Listed changes
Show these changes Official post
Sheet 03

Three builds compared

The changes fall into three builds. The demo is closed, so the full release on November 11, 2026 is the next chance to play.

Playtest v0.3.0 Playtest 20Listed changes Saving, combat effects, robo-spider behaviour and interface windows. The playtest results post also announced the reworks that shipped with the demo. Show these changes →
Demo (June 2026) Demo 28Listed changes Foundations simplified to build-and-connect, road and stairs fixes around the Core, power and mining rebalanced, plus a long bug-fix list. Show these changes →
Release 1.0 Full release 5Listed changes New scenarios across biomes, fresh events, an expanded research tree with new structures, difficulty settings and Sandbox Mode. Show these changes →
Wall World Strategy official Steam screenshot 5
Steam store screenshot 5 of 20 — Steam store
Wall World Strategy official Steam screenshot 19
Steam store screenshot 19 of 20 — Steam store

Sources